structstd.http.Client[src]

HTTP(S) Client implementation.

Connections are opened in a thread-safe manner, but individual Requests are not.

TLS support may be disabled via std.options.http_disable_tls.

Fields

allocator: Allocator

Used for all client allocations. Must be thread-safe.

ca_bundle: if (disable_tls) void else std.crypto.Certificate.Bundle = if (disable_tls) {} else .{}
ca_bundle_mutex: std.Thread.Mutex = .{}
next_https_rescan_certs: bool = true

When this is true, the next time this client performs an HTTPS request, it will first rescan the system for root certificates.

connection_pool: ConnectionPool = .{}

The pool of connections that can be reused (and currently in use).

http_proxy: ?*Proxy = null

If populated, all http traffic travels through this third party. This field cannot be modified while the client has active connections. Pointer to externally-owned memory.

https_proxy: ?*Proxy = null

If populated, all https traffic travels through this third party. This field cannot be modified while the client has active connections. Pointer to externally-owned memory.

Values

Constantdisable_tls[src]

Source Code

Source code
pub const disable_tls = std.options.http_disable_tls

Error Sets

Error SetConnectTcpError[src]

Errors

anyerror means the error set is known only at runtime.

ConnectionRefused
ConnectionResetByPeer
ConnectionTimedOut
HostLacksNetworkAddresses
NameServerFailure
NetworkUnreachable
OutOfMemory Error
TemporaryNameServerFailure
TlsInitializationFailed
UnexpectedConnectFailure
UnknownHostName

Source Code

Source code
pub const ConnectTcpError = Allocator.Error || error{ ConnectionRefused, NetworkUnreachable, ConnectionTimedOut, ConnectionResetByPeer, TemporaryNameServerFailure, NameServerFailure, UnknownHostName, HostLacksNetworkAddresses, UnexpectedConnectFailure, TlsInitializationFailed }

Error SetConnectUnixError[src]

Errors

anyerror means the error set is known only at runtime.

AddressFamilyNotSupported SocketError

The implementation does not support the specified address family.

AddressInUse ConnectError

Local address is already in use.

AddressNotAvailable ConnectError

(Internet domain sockets) The socket referred to by sockfd had not previously been bound to an address and, upon attempting to bind it to an ephemeral port, it was determined that all port numbers in the ephemeral port range are currently in use. See the discussion of /proc/sys/net/ipv4/ip_local_port_range in ip(7).

ConnectionPending ConnectError

Socket is non-blocking and already has a pending connection in progress.

ConnectionRefused ConnectError

A connect() on a stream socket found no one listening on the remote address.

ConnectionResetByPeer ConnectError

Connection was reset by peer before connect could complete.

ConnectionTimedOut ConnectError

Timeout while attempting connection. The server may be too busy to accept new connections. Note that for IP sockets the timeout may be very long when syncookies are enabled on the server.

FileNotFound ConnectError

The given path for the unix socket does not exist.

NameTooLong
NetworkUnreachable ConnectError

Network is unreachable.

OutOfMemory Error
PermissionDenied SocketError

Permission to create a socket of the specified type and/or pro‐tocol is denied.

ProcessFdQuotaExceeded SocketError

The per-process limit on the number of open file descriptors has been reached.

ProtocolFamilyNotAvailable SocketError

Unknown protocol, or protocol family not available.

ProtocolNotSupported SocketError

The protocol type or the specified protocol is not supported within this domain.

SocketTypeNotSupported SocketError

The socket type is not supported by the protocol.

SystemFdQuotaExceeded SocketError

The system-wide limit on the total number of open files has been reached.

SystemResources SocketError

Insufficient memory is available. The socket cannot be created until sufficient resources are freed.

Unexpected UnexpectedError

The Operating System returned an undocumented error code.

This error is in theory not possible, but it would be better to handle this error than to invoke undefined behavior.

When this error code is observed, it usually means the Zig Standard Library needs a small patch to add the error code to the error set for the respective function.

WouldBlock ConnectError

This error occurs when no global event loop is configured, and connecting to the socket would block.

Source Code

Source code
pub const ConnectUnixError = Allocator.Error || std.posix.SocketError || error{NameTooLong} || std.posix.ConnectError

Error SetConnectError[src]

Errors

anyerror means the error set is known only at runtime.

CertificateBundleLoadFailure RequestError
ConnectionRefused ConnectTcpError
ConnectionResetByPeer ConnectTcpError
ConnectionTimedOut ConnectTcpError
HostLacksNetworkAddresses ConnectTcpError
InvalidCharacter ParseIntError

The input was empty or contained an invalid character

InvalidContentLength SendError
NameServerFailure ConnectTcpError
NetworkUnreachable ConnectTcpError
OutOfMemory Error
Overflow ParseIntError

The result cannot fit in the type specified

TemporaryNameServerFailure ConnectTcpError
TlsInitializationFailed ConnectTcpError
UnexpectedConnectFailure ConnectTcpError
UnexpectedWriteFailure WriteError
UnknownHostName ConnectTcpError
UnsupportedTransferEncoding SendError
UnsupportedUriScheme ConnectErrorPartial
UriMissingHost RequestError

Source Code

Source code
pub const ConnectError = ConnectErrorPartial || RequestError

Error SetRequestError[src]

Errors

anyerror means the error set is known only at runtime.

CertificateBundleLoadFailure
ConnectionRefused ConnectTcpError
ConnectionResetByPeer ConnectTcpError
ConnectionTimedOut ConnectTcpError
HostLacksNetworkAddresses ConnectTcpError
InvalidCharacter ParseIntError

The input was empty or contained an invalid character

InvalidContentLength SendError
NameServerFailure ConnectTcpError
NetworkUnreachable ConnectTcpError
OutOfMemory Error
Overflow ParseIntError

The result cannot fit in the type specified

TemporaryNameServerFailure ConnectTcpError
TlsInitializationFailed ConnectTcpError
UnexpectedConnectFailure ConnectTcpError
UnexpectedWriteFailure WriteError
UnknownHostName ConnectTcpError
UnsupportedTransferEncoding SendError
UnsupportedUriScheme ConnectErrorPartial
UriMissingHost

Source Code

Source code
pub const RequestError = ConnectTcpError || ConnectErrorPartial || Request.SendError ||
    std.fmt.ParseIntError || Connection.WriteError ||
    error{
        UnsupportedUriScheme,
        UriMissingHost,

        CertificateBundleLoadFailure,
        UnsupportedTransferEncoding,
    }

Functions

Functiondeinit[src]

pub fn deinit(client: *Client) void

Release all associated resources with the client.

All pending requests must be de-initialized and all active connections released before calling this function.

Parameters

client: *Client

Source Code

Source code
pub fn deinit(client: *Client) void {
    assert(client.connection_pool.used.first == null); // There are still active requests.

    client.connection_pool.deinit(client.allocator);

    if (!disable_tls)
        client.ca_bundle.deinit(client.allocator);

    client.* = undefined;
}

FunctioninitDefaultProxies[src]

pub fn initDefaultProxies(client: *Client, arena: Allocator) !void

Populates http_proxy and https_proxy via standard proxy environment variables. Asserts the client has no active connections. Uses arena for a few small allocations that must outlive the client, or at least until those fields are set to different values.

Parameters

client: *Client
arena: Allocator

Source Code

Source code
pub fn initDefaultProxies(client: *Client, arena: Allocator) !void {
    // Prevent any new connections from being created.
    client.connection_pool.mutex.lock();
    defer client.connection_pool.mutex.unlock();

    assert(client.connection_pool.used.first == null); // There are active requests.

    if (client.http_proxy == null) {
        client.http_proxy = try createProxyFromEnvVar(arena, &.{
            "http_proxy", "HTTP_PROXY", "all_proxy", "ALL_PROXY",
        });
    }

    if (client.https_proxy == null) {
        client.https_proxy = try createProxyFromEnvVar(arena, &.{
            "https_proxy", "HTTPS_PROXY", "all_proxy", "ALL_PROXY",
        });
    }
}

FunctionconnectTcp[src]

pub fn connectTcp(client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol) ConnectTcpError!*Connection

Connect to host:port using the specified protocol. This will reuse a connection if one is already open.

This function is threadsafe.

Parameters

client: *Client
host: []const u8
port: u16

Source Code

Source code
pub fn connectTcp(client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol) ConnectTcpError!*Connection {
    if (client.connection_pool.findConnection(.{
        .host = host,
        .port = port,
        .protocol = protocol,
    })) |node| return node;

    if (disable_tls and protocol == .tls)
        return error.TlsInitializationFailed;

    const conn = try client.allocator.create(ConnectionPool.Node);
    errdefer client.allocator.destroy(conn);
    conn.* = .{ .data = undefined };

    const stream = net.tcpConnectToHost(client.allocator, host, port) catch |err| switch (err) {
        error.ConnectionRefused => return error.ConnectionRefused,
        error.NetworkUnreachable => return error.NetworkUnreachable,
        error.ConnectionTimedOut => return error.ConnectionTimedOut,
        error.ConnectionResetByPeer => return error.ConnectionResetByPeer,
        error.TemporaryNameServerFailure => return error.TemporaryNameServerFailure,
        error.NameServerFailure => return error.NameServerFailure,
        error.UnknownHostName => return error.UnknownHostName,
        error.HostLacksNetworkAddresses => return error.HostLacksNetworkAddresses,
        else => return error.UnexpectedConnectFailure,
    };
    errdefer stream.close();

    conn.data = .{
        .stream = stream,
        .tls_client = undefined,

        .protocol = protocol,
        .host = try client.allocator.dupe(u8, host),
        .port = port,
    };
    errdefer client.allocator.free(conn.data.host);

    if (protocol == .tls) {
        if (disable_tls) unreachable;

        conn.data.tls_client = try client.allocator.create(std.crypto.tls.Client);
        errdefer client.allocator.destroy(conn.data.tls_client);

        const ssl_key_log_file: ?std.fs.File = if (std.options.http_enable_ssl_key_log_file) ssl_key_log_file: {
            const ssl_key_log_path = std.process.getEnvVarOwned(client.allocator, "SSLKEYLOGFILE") catch |err| switch (err) {
                error.EnvironmentVariableNotFound, error.InvalidWtf8 => break :ssl_key_log_file null,
                error.OutOfMemory => return error.OutOfMemory,
            };
            defer client.allocator.free(ssl_key_log_path);
            break :ssl_key_log_file std.fs.cwd().createFile(ssl_key_log_path, .{
                .truncate = false,
                .mode = switch (builtin.os.tag) {
                    .windows, .wasi => 0,
                    else => 0o600,
                },
            }) catch null;
        } else null;
        errdefer if (ssl_key_log_file) |key_log_file| key_log_file.close();

        conn.data.tls_client.* = std.crypto.tls.Client.init(stream, .{
            .host = .{ .explicit = host },
            .ca = .{ .bundle = client.ca_bundle },
            .ssl_key_log_file = ssl_key_log_file,
        }) catch return error.TlsInitializationFailed;
        // This is appropriate for HTTPS because the HTTP headers contain
        // the content length which is used to detect truncation attacks.
        conn.data.tls_client.allow_truncation_attacks = true;
    }

    client.connection_pool.addUsed(conn);

    return &conn.data;
}

FunctionconnectUnix[src]

pub fn connectUnix(client: *Client, path: []const u8) ConnectUnixError!*Connection

Connect to path as a unix domain socket. This will reuse a connection if one is already open.

This function is threadsafe.

Parameters

client: *Client
path: []const u8

Source Code

Source code
pub fn connectUnix(client: *Client, path: []const u8) ConnectUnixError!*Connection {
    if (client.connection_pool.findConnection(.{
        .host = path,
        .port = 0,
        .protocol = .plain,
    })) |node|
        return node;

    const conn = try client.allocator.create(ConnectionPool.Node);
    errdefer client.allocator.destroy(conn);
    conn.* = .{ .data = undefined };

    const stream = try std.net.connectUnixSocket(path);
    errdefer stream.close();

    conn.data = .{
        .stream = stream,
        .tls_client = undefined,
        .protocol = .plain,

        .host = try client.allocator.dupe(u8, path),
        .port = 0,
    };
    errdefer client.allocator.free(conn.data.host);

    client.connection_pool.addUsed(conn);

    return &conn.data;
}

FunctionconnectTunnel[src]

pub fn connectTunnel( client: *Client, proxy: *Proxy, tunnel_host: []const u8, tunnel_port: u16, ) !*Connection

Connect to tunnel_host:tunnel_port using the specified proxy with HTTP CONNECT. This will reuse a connection if one is already open.

This function is threadsafe.

Parameters

client: *Client
proxy: *Proxy
tunnel_host: []const u8
tunnel_port: u16

Source Code

Source code
pub fn connectTunnel(
    client: *Client,
    proxy: *Proxy,
    tunnel_host: []const u8,
    tunnel_port: u16,
) !*Connection {
    if (!proxy.supports_connect) return error.TunnelNotSupported;

    if (client.connection_pool.findConnection(.{
        .host = tunnel_host,
        .port = tunnel_port,
        .protocol = proxy.protocol,
    })) |node|
        return node;

    var maybe_valid = false;
    (tunnel: {
        const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol);
        errdefer {
            conn.closing = true;
            client.connection_pool.release(client.allocator, conn);
        }

        var buffer: [8096]u8 = undefined;
        var req = client.open(.CONNECT, .{
            .scheme = "http",
            .host = .{ .raw = tunnel_host },
            .port = tunnel_port,
        }, .{
            .redirect_behavior = .unhandled,
            .connection = conn,
            .server_header_buffer = &buffer,
        }) catch |err| {
            std.log.debug("err {}", .{err});
            break :tunnel err;
        };
        defer req.deinit();

        req.send() catch |err| break :tunnel err;
        req.wait() catch |err| break :tunnel err;

        if (req.response.status.class() == .server_error) {
            maybe_valid = true;
            break :tunnel error.ServerError;
        }

        if (req.response.status != .ok) break :tunnel error.ConnectionRefused;

        // this connection is now a tunnel, so we can't use it for anything else, it will only be released when the client is de-initialized.
        req.connection = null;

        client.allocator.free(conn.host);
        conn.host = try client.allocator.dupe(u8, tunnel_host);
        errdefer client.allocator.free(conn.host);

        conn.port = tunnel_port;
        conn.closing = false;

        return conn;
    }) catch {
        // something went wrong with the tunnel
        proxy.supports_connect = maybe_valid;
        return error.TunnelNotSupported;
    };
}

Functionconnect[src]

pub fn connect( client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol, ) ConnectError!*Connection

Connect to host:port using the specified protocol. This will reuse a connection if one is already open. If a proxy is configured for the client, then the proxy will be used to connect to the host.

This function is threadsafe.

Parameters

client: *Client
host: []const u8
port: u16

Source Code

Source code
pub fn connect(
    client: *Client,
    host: []const u8,
    port: u16,
    protocol: Connection.Protocol,
) ConnectError!*Connection {
    const proxy = switch (protocol) {
        .plain => client.http_proxy,
        .tls => client.https_proxy,
    } orelse return client.connectTcp(host, port, protocol);

    // Prevent proxying through itself.
    if (std.ascii.eqlIgnoreCase(proxy.host, host) and
        proxy.port == port and proxy.protocol == protocol)
    {
        return client.connectTcp(host, port, protocol);
    }

    if (proxy.supports_connect) tunnel: {
        return connectTunnel(client, proxy, host, port) catch |err| switch (err) {
            error.TunnelNotSupported => break :tunnel,
            else => |e| return e,
        };
    }

    // fall back to using the proxy as a normal http proxy
    const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol);
    errdefer {
        conn.closing = true;
        client.connection_pool.release(conn);
    }

    conn.proxied = true;
    return conn;
}

Functionopen[src]

pub fn open( client: *Client, method: http.Method, uri: Uri, options: RequestOptions, ) RequestError!Request

Open a connection to the host specified by uri and prepare to send a HTTP request.

uri must remain alive during the entire request.

The caller is responsible for calling deinit() on the Request. This function is threadsafe.

Asserts that "\r\n" does not occur in any header name or value.

Parameters

client: *Client
method: http.Method
uri: Uri

Source Code

Source code
pub fn open(
    client: *Client,
    method: http.Method,
    uri: Uri,
    options: RequestOptions,
) RequestError!Request {
    if (std.debug.runtime_safety) {
        for (options.extra_headers) |header| {
            assert(header.name.len != 0);
            assert(std.mem.indexOfScalar(u8, header.name, ':') == null);
            assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null);
            assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null);
        }
        for (options.privileged_headers) |header| {
            assert(header.name.len != 0);
            assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null);
            assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null);
        }
    }

    var server_header: std.heap.FixedBufferAllocator = .init(options.server_header_buffer);
    const protocol, const valid_uri = try validateUri(uri, server_header.allocator());

    if (protocol == .tls and @atomicLoad(bool, &client.next_https_rescan_certs, .acquire)) {
        if (disable_tls) unreachable;

        client.ca_bundle_mutex.lock();
        defer client.ca_bundle_mutex.unlock();

        if (client.next_https_rescan_certs) {
            client.ca_bundle.rescan(client.allocator) catch
                return error.CertificateBundleLoadFailure;
            @atomicStore(bool, &client.next_https_rescan_certs, false, .release);
        }
    }

    const conn = options.connection orelse
        try client.connect(valid_uri.host.?.raw, uriPort(valid_uri, protocol), protocol);

    var req: Request = .{
        .uri = valid_uri,
        .client = client,
        .connection = conn,
        .keep_alive = options.keep_alive,
        .method = method,
        .version = options.version,
        .transfer_encoding = .none,
        .redirect_behavior = options.redirect_behavior,
        .handle_continue = options.handle_continue,
        .response = .{
            .version = undefined,
            .status = undefined,
            .reason = undefined,
            .keep_alive = undefined,
            .parser = .init(server_header.buffer[server_header.end_index..]),
        },
        .headers = options.headers,
        .extra_headers = options.extra_headers,
        .privileged_headers = options.privileged_headers,
    };
    errdefer req.deinit();

    return req;
}

Functionfetch[src]

pub fn fetch(client: *Client, options: FetchOptions) !FetchResult

Perform a one-shot HTTP request with the provided options.

This function is threadsafe.

Parameters

client: *Client
options: FetchOptions

Source Code

Source code
pub fn fetch(client: *Client, options: FetchOptions) !FetchResult {
    const uri = switch (options.location) {
        .url => |u| try Uri.parse(u),
        .uri => |u| u,
    };
    var server_header_buffer: [16 * 1024]u8 = undefined;

    const method: http.Method = options.method orelse
        if (options.payload != null) .POST else .GET;

    var req = try open(client, method, uri, .{
        .server_header_buffer = options.server_header_buffer orelse &server_header_buffer,
        .redirect_behavior = options.redirect_behavior orelse
            if (options.payload == null) @enumFromInt(3) else .unhandled,
        .headers = options.headers,
        .extra_headers = options.extra_headers,
        .privileged_headers = options.privileged_headers,
        .keep_alive = options.keep_alive,
    });
    defer req.deinit();

    if (options.payload) |payload| req.transfer_encoding = .{ .content_length = payload.len };

    try req.send();

    if (options.payload) |payload| try req.writeAll(payload);

    try req.finish();
    try req.wait();

    switch (options.response_storage) {
        .ignore => {
            // Take advantage of request internals to discard the response body
            // and make the connection available for another request.
            req.response.skip = true;
            assert(try req.transferRead(&.{}) == 0); // No buffer is necessary when skipping.
        },
        .dynamic => |list| {
            const max_append_size = options.max_append_size orelse 2 * 1024 * 1024;
            try req.reader().readAllArrayList(list, max_append_size);
        },
        .static => |list| {
            const buf = b: {
                const buf = list.unusedCapacitySlice();
                if (options.max_append_size) |len| {
                    if (len < buf.len) break :b buf[0..len];
                }
                break :b buf;
            };
            list.items.len += try req.reader().readAll(buf);
        },
    }

    return .{
        .status = req.response.status,
    };
}

Source Code

Source code
//! HTTP(S) Client implementation.
//!
//! Connections are opened in a thread-safe manner, but individual Requests are not.
//!
//! TLS support may be disabled via `std.options.http_disable_tls`.

const std = @import("../std.zig");
const builtin = @import("builtin");
const testing = std.testing;
const http = std.http;
const mem = std.mem;
const net = std.net;
const Uri = std.Uri;
const Allocator = mem.Allocator;
const assert = std.debug.assert;
const use_vectors = builtin.zig_backend != .stage2_x86_64;

const Client = @This();
const proto = @import("protocol.zig");

pub const disable_tls = std.options.http_disable_tls;

/// Used for all client allocations. Must be thread-safe.
allocator: Allocator,

ca_bundle: if (disable_tls) void else std.crypto.Certificate.Bundle = if (disable_tls) {} else .{},
ca_bundle_mutex: std.Thread.Mutex = .{},

/// When this is `true`, the next time this client performs an HTTPS request,
/// it will first rescan the system for root certificates.
next_https_rescan_certs: bool = true,

/// The pool of connections that can be reused (and currently in use).
connection_pool: ConnectionPool = .{},

/// If populated, all http traffic travels through this third party.
/// This field cannot be modified while the client has active connections.
/// Pointer to externally-owned memory.
http_proxy: ?*Proxy = null,
/// If populated, all https traffic travels through this third party.
/// This field cannot be modified while the client has active connections.
/// Pointer to externally-owned memory.
https_proxy: ?*Proxy = null,

/// A set of linked lists of connections that can be reused.
pub const ConnectionPool = struct {
    mutex: std.Thread.Mutex = .{},
    /// Open connections that are currently in use.
    used: Queue = .{},
    /// Open connections that are not currently in use.
    free: Queue = .{},
    free_len: usize = 0,
    free_size: usize = 32,

    /// The criteria for a connection to be considered a match.
    pub const Criteria = struct {
        host: []const u8,
        port: u16,
        protocol: Connection.Protocol,
    };

    const Queue = std.DoublyLinkedList(Connection);
    pub const Node = Queue.Node;

    /// Finds and acquires a connection from the connection pool matching the criteria. This function is threadsafe.
    /// If no connection is found, null is returned.
    pub fn findConnection(pool: *ConnectionPool, criteria: Criteria) ?*Connection {
        pool.mutex.lock();
        defer pool.mutex.unlock();

        var next = pool.free.last;
        while (next) |node| : (next = node.prev) {
            if (node.data.protocol != criteria.protocol) continue;
            if (node.data.port != criteria.port) continue;

            // Domain names are case-insensitive (RFC 5890, Section 2.3.2.4)
            if (!std.ascii.eqlIgnoreCase(node.data.host, criteria.host)) continue;

            pool.acquireUnsafe(node);
            return &node.data;
        }

        return null;
    }

    /// Acquires an existing connection from the connection pool. This function is not threadsafe.
    pub fn acquireUnsafe(pool: *ConnectionPool, node: *Node) void {
        pool.free.remove(node);
        pool.free_len -= 1;

        pool.used.append(node);
    }

    /// Acquires an existing connection from the connection pool. This function is threadsafe.
    pub fn acquire(pool: *ConnectionPool, node: *Node) void {
        pool.mutex.lock();
        defer pool.mutex.unlock();

        return pool.acquireUnsafe(node);
    }

    /// Tries to release a connection back to the connection pool. This function is threadsafe.
    /// If the connection is marked as closing, it will be closed instead.
    ///
    /// The allocator must be the owner of all nodes in this pool.
    /// The allocator must be the owner of all resources associated with the connection.
    pub fn release(pool: *ConnectionPool, allocator: Allocator, connection: *Connection) void {
        pool.mutex.lock();
        defer pool.mutex.unlock();

        const node: *Node = @fieldParentPtr("data", connection);

        pool.used.remove(node);

        if (node.data.closing or pool.free_size == 0) {
            node.data.close(allocator);
            return allocator.destroy(node);
        }

        if (pool.free_len >= pool.free_size) {
            const popped = pool.free.popFirst() orelse unreachable;
            pool.free_len -= 1;

            popped.data.close(allocator);
            allocator.destroy(popped);
        }

        if (node.data.proxied) {
            pool.free.prepend(node); // proxied connections go to the end of the queue, always try direct connections first
        } else {
            pool.free.append(node);
        }

        pool.free_len += 1;
    }

    /// Adds a newly created node to the pool of used connections. This function is threadsafe.
    pub fn addUsed(pool: *ConnectionPool, node: *Node) void {
        pool.mutex.lock();
        defer pool.mutex.unlock();

        pool.used.append(node);
    }

    /// Resizes the connection pool. This function is threadsafe.
    ///
    /// If the new size is smaller than the current size, then idle connections will be closed until the pool is the new size.
    pub fn resize(pool: *ConnectionPool, allocator: Allocator, new_size: usize) void {
        pool.mutex.lock();
        defer pool.mutex.unlock();

        const next = pool.free.first;
        _ = next;
        while (pool.free_len > new_size) {
            const popped = pool.free.popFirst() orelse unreachable;
            pool.free_len -= 1;

            popped.data.close(allocator);
            allocator.destroy(popped);
        }

        pool.free_size = new_size;
    }

    /// Frees the connection pool and closes all connections within. This function is threadsafe.
    ///
    /// All future operations on the connection pool will deadlock.
    pub fn deinit(pool: *ConnectionPool, allocator: Allocator) void {
        pool.mutex.lock();

        var next = pool.free.first;
        while (next) |node| {
            defer allocator.destroy(node);
            next = node.next;

            node.data.close(allocator);
        }

        next = pool.used.first;
        while (next) |node| {
            defer allocator.destroy(node);
            next = node.next;

            node.data.close(allocator);
        }

        pool.* = undefined;
    }
};

/// An interface to either a plain or TLS connection.
pub const Connection = struct {
    stream: net.Stream,
    /// undefined unless protocol is tls.
    tls_client: if (!disable_tls) *std.crypto.tls.Client else void,

    /// The protocol that this connection is using.
    protocol: Protocol,

    /// The host that this connection is connected to.
    host: []u8,

    /// The port that this connection is connected to.
    port: u16,

    /// Whether this connection is proxied and is not directly connected.
    proxied: bool = false,

    /// Whether this connection is closing when we're done with it.
    closing: bool = false,

    read_start: BufferSize = 0,
    read_end: BufferSize = 0,
    write_end: BufferSize = 0,
    read_buf: [buffer_size]u8 = undefined,
    write_buf: [buffer_size]u8 = undefined,

    pub const buffer_size = std.crypto.tls.max_ciphertext_record_len;
    const BufferSize = std.math.IntFittingRange(0, buffer_size);

    pub const Protocol = enum { plain, tls };

    pub fn readvDirectTls(conn: *Connection, buffers: []std.posix.iovec) ReadError!usize {
        return conn.tls_client.readv(conn.stream, buffers) catch |err| {
            // https://github.com/ziglang/zig/issues/2473
            if (mem.startsWith(u8, @errorName(err), "TlsAlert")) return error.TlsAlert;

            switch (err) {
                error.TlsConnectionTruncated, error.TlsRecordOverflow, error.TlsDecodeError, error.TlsBadRecordMac, error.TlsBadLength, error.TlsIllegalParameter, error.TlsUnexpectedMessage => return error.TlsFailure,
                error.ConnectionTimedOut => return error.ConnectionTimedOut,
                error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer,
                else => return error.UnexpectedReadFailure,
            }
        };
    }

    pub fn readvDirect(conn: *Connection, buffers: []std.posix.iovec) ReadError!usize {
        if (conn.protocol == .tls) {
            if (disable_tls) unreachable;

            return conn.readvDirectTls(buffers);
        }

        return conn.stream.readv(buffers) catch |err| switch (err) {
            error.ConnectionTimedOut => return error.ConnectionTimedOut,
            error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer,
            else => return error.UnexpectedReadFailure,
        };
    }

    /// Refills the read buffer with data from the connection.
    pub fn fill(conn: *Connection) ReadError!void {
        if (conn.read_end != conn.read_start) return;

        var iovecs = [1]std.posix.iovec{
            .{ .base = &conn.read_buf, .len = conn.read_buf.len },
        };
        const nread = try conn.readvDirect(&iovecs);
        if (nread == 0) return error.EndOfStream;
        conn.read_start = 0;
        conn.read_end = @intCast(nread);
    }

    /// Returns the current slice of buffered data.
    pub fn peek(conn: *Connection) []const u8 {
        return conn.read_buf[conn.read_start..conn.read_end];
    }

    /// Discards the given number of bytes from the read buffer.
    pub fn drop(conn: *Connection, num: BufferSize) void {
        conn.read_start += num;
    }

    /// Reads data from the connection into the given buffer.
    pub fn read(conn: *Connection, buffer: []u8) ReadError!usize {
        const available_read = conn.read_end - conn.read_start;
        const available_buffer = buffer.len;

        if (available_read > available_buffer) { // partially read buffered data
            @memcpy(buffer[0..available_buffer], conn.read_buf[conn.read_start..conn.read_end][0..available_buffer]);
            conn.read_start += @intCast(available_buffer);

            return available_buffer;
        } else if (available_read > 0) { // fully read buffered data
            @memcpy(buffer[0..available_read], conn.read_buf[conn.read_start..conn.read_end]);
            conn.read_start += available_read;

            return available_read;
        }

        var iovecs = [2]std.posix.iovec{
            .{ .base = buffer.ptr, .len = buffer.len },
            .{ .base = &conn.read_buf, .len = conn.read_buf.len },
        };
        const nread = try conn.readvDirect(&iovecs);

        if (nread > buffer.len) {
            conn.read_start = 0;
            conn.read_end = @intCast(nread - buffer.len);
            return buffer.len;
        }

        return nread;
    }

    pub const ReadError = error{
        TlsFailure,
        TlsAlert,
        ConnectionTimedOut,
        ConnectionResetByPeer,
        UnexpectedReadFailure,
        EndOfStream,
    };

    pub const Reader = std.io.Reader(*Connection, ReadError, read);

    pub fn reader(conn: *Connection) Reader {
        return Reader{ .context = conn };
    }

    pub fn writeAllDirectTls(conn: *Connection, buffer: []const u8) WriteError!void {
        return conn.tls_client.writeAll(conn.stream, buffer) catch |err| switch (err) {
            error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer,
            else => return error.UnexpectedWriteFailure,
        };
    }

    pub fn writeAllDirect(conn: *Connection, buffer: []const u8) WriteError!void {
        if (conn.protocol == .tls) {
            if (disable_tls) unreachable;

            return conn.writeAllDirectTls(buffer);
        }

        return conn.stream.writeAll(buffer) catch |err| switch (err) {
            error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer,
            else => return error.UnexpectedWriteFailure,
        };
    }

    /// Writes the given buffer to the connection.
    pub fn write(conn: *Connection, buffer: []const u8) WriteError!usize {
        if (conn.write_buf.len - conn.write_end < buffer.len) {
            try conn.flush();

            if (buffer.len > conn.write_buf.len) {
                try conn.writeAllDirect(buffer);
                return buffer.len;
            }
        }

        @memcpy(conn.write_buf[conn.write_end..][0..buffer.len], buffer);
        conn.write_end += @intCast(buffer.len);

        return buffer.len;
    }

    /// Returns a buffer to be filled with exactly len bytes to write to the connection.
    pub fn allocWriteBuffer(conn: *Connection, len: BufferSize) WriteError![]u8 {
        if (conn.write_buf.len - conn.write_end < len) try conn.flush();
        defer conn.write_end += len;
        return conn.write_buf[conn.write_end..][0..len];
    }

    /// Flushes the write buffer to the connection.
    pub fn flush(conn: *Connection) WriteError!void {
        if (conn.write_end == 0) return;

        try conn.writeAllDirect(conn.write_buf[0..conn.write_end]);
        conn.write_end = 0;
    }

    pub const WriteError = error{
        ConnectionResetByPeer,
        UnexpectedWriteFailure,
    };

    pub const Writer = std.io.Writer(*Connection, WriteError, write);

    pub fn writer(conn: *Connection) Writer {
        return Writer{ .context = conn };
    }

    /// Closes the connection.
    pub fn close(conn: *Connection, allocator: Allocator) void {
        if (conn.protocol == .tls) {
            if (disable_tls) unreachable;

            // try to cleanly close the TLS connection, for any server that cares.
            _ = conn.tls_client.writeEnd(conn.stream, "", true) catch {};
            if (conn.tls_client.ssl_key_log) |key_log| key_log.file.close();
            allocator.destroy(conn.tls_client);
        }

        conn.stream.close();
        allocator.free(conn.host);
    }
};

/// The mode of transport for requests.
pub const RequestTransfer = union(enum) {
    content_length: u64,
    chunked: void,
    none: void,
};

/// The decompressor for response messages.
pub const Compression = union(enum) {
    pub const DeflateDecompressor = std.compress.zlib.Decompressor(Request.TransferReader);
    pub const GzipDecompressor = std.compress.gzip.Decompressor(Request.TransferReader);
    // https://github.com/ziglang/zig/issues/18937
    //pub const ZstdDecompressor = std.compress.zstd.DecompressStream(Request.TransferReader, .{});

    deflate: DeflateDecompressor,
    gzip: GzipDecompressor,
    // https://github.com/ziglang/zig/issues/18937
    //zstd: ZstdDecompressor,
    none: void,
};

/// A HTTP response originating from a server.
pub const Response = struct {
    version: http.Version,
    status: http.Status,
    reason: []const u8,

    /// Points into the user-provided `server_header_buffer`.
    location: ?[]const u8 = null,
    /// Points into the user-provided `server_header_buffer`.
    content_type: ?[]const u8 = null,
    /// Points into the user-provided `server_header_buffer`.
    content_disposition: ?[]const u8 = null,

    keep_alive: bool,

    /// If present, the number of bytes in the response body.
    content_length: ?u64 = null,

    /// If present, the transfer encoding of the response body, otherwise none.
    transfer_encoding: http.TransferEncoding = .none,

    /// If present, the compression of the response body, otherwise identity (no compression).
    transfer_compression: http.ContentEncoding = .identity,

    parser: proto.HeadersParser,
    compression: Compression = .none,

    /// Whether the response body should be skipped. Any data read from the
    /// response body will be discarded.
    skip: bool = false,

    pub const ParseError = error{
        HttpHeadersInvalid,
        HttpHeaderContinuationsUnsupported,
        HttpTransferEncodingUnsupported,
        HttpConnectionHeaderUnsupported,
        InvalidContentLength,
        CompressionUnsupported,
    };

    pub fn parse(res: *Response, bytes: []const u8) ParseError!void {
        var it = mem.splitSequence(u8, bytes, "\r\n");

        const first_line = it.next().?;
        if (first_line.len < 12) {
            return error.HttpHeadersInvalid;
        }

        const version: http.Version = switch (int64(first_line[0..8])) {
            int64("HTTP/1.0") => .@"HTTP/1.0",
            int64("HTTP/1.1") => .@"HTTP/1.1",
            else => return error.HttpHeadersInvalid,
        };
        if (first_line[8] != ' ') return error.HttpHeadersInvalid;
        const status: http.Status = @enumFromInt(parseInt3(first_line[9..12]));
        const reason = mem.trimLeft(u8, first_line[12..], " ");

        res.version = version;
        res.status = status;
        res.reason = reason;
        res.keep_alive = switch (version) {
            .@"HTTP/1.0" => false,
            .@"HTTP/1.1" => true,
        };

        while (it.next()) |line| {
            if (line.len == 0) return;
            switch (line[0]) {
                ' ', '\t' => return error.HttpHeaderContinuationsUnsupported,
                else => {},
            }

            var line_it = mem.splitScalar(u8, line, ':');
            const header_name = line_it.next().?;
            const header_value = mem.trim(u8, line_it.rest(), " \t");
            if (header_name.len == 0) return error.HttpHeadersInvalid;

            if (std.ascii.eqlIgnoreCase(header_name, "connection")) {
                res.keep_alive = !std.ascii.eqlIgnoreCase(header_value, "close");
            } else if (std.ascii.eqlIgnoreCase(header_name, "content-type")) {
                res.content_type = header_value;
            } else if (std.ascii.eqlIgnoreCase(header_name, "location")) {
                res.location = header_value;
            } else if (std.ascii.eqlIgnoreCase(header_name, "content-disposition")) {
                res.content_disposition = header_value;
            } else if (std.ascii.eqlIgnoreCase(header_name, "transfer-encoding")) {
                // Transfer-Encoding: second, first
                // Transfer-Encoding: deflate, chunked
                var iter = mem.splitBackwardsScalar(u8, header_value, ',');

                const first = iter.first();
                const trimmed_first = mem.trim(u8, first, " ");

                var next: ?[]const u8 = first;
                if (std.meta.stringToEnum(http.TransferEncoding, trimmed_first)) |transfer| {
                    if (res.transfer_encoding != .none) return error.HttpHeadersInvalid; // we already have a transfer encoding
                    res.transfer_encoding = transfer;

                    next = iter.next();
                }

                if (next) |second| {
                    const trimmed_second = mem.trim(u8, second, " ");

                    if (std.meta.stringToEnum(http.ContentEncoding, trimmed_second)) |transfer| {
                        if (res.transfer_compression != .identity) return error.HttpHeadersInvalid; // double compression is not supported
                        res.transfer_compression = transfer;
                    } else {
                        return error.HttpTransferEncodingUnsupported;
                    }
                }

                if (iter.next()) |_| return error.HttpTransferEncodingUnsupported;
            } else if (std.ascii.eqlIgnoreCase(header_name, "content-length")) {
                const content_length = std.fmt.parseInt(u64, header_value, 10) catch return error.InvalidContentLength;

                if (res.content_length != null and res.content_length != content_length) return error.HttpHeadersInvalid;

                res.content_length = content_length;
            } else if (std.ascii.eqlIgnoreCase(header_name, "content-encoding")) {
                if (res.transfer_compression != .identity) return error.HttpHeadersInvalid;

                const trimmed = mem.trim(u8, header_value, " ");

                if (std.meta.stringToEnum(http.ContentEncoding, trimmed)) |ce| {
                    res.transfer_compression = ce;
                } else {
                    return error.HttpTransferEncodingUnsupported;
                }
            }
        }
        return error.HttpHeadersInvalid; // missing empty line
    }

    test parse {
        const response_bytes = "HTTP/1.1 200 OK\r\n" ++
            "LOcation:url\r\n" ++
            "content-tYpe: text/plain\r\n" ++
            "content-disposition:attachment; filename=example.txt \r\n" ++
            "content-Length:10\r\n" ++
            "TRansfer-encoding:\tdeflate, chunked \r\n" ++
            "connectioN:\t keep-alive \r\n\r\n";

        var header_buffer: [1024]u8 = undefined;
        var res = Response{
            .status = undefined,
            .reason = undefined,
            .version = undefined,
            .keep_alive = false,
            .parser = .init(&header_buffer),
        };

        @memcpy(header_buffer[0..response_bytes.len], response_bytes);
        res.parser.header_bytes_len = response_bytes.len;

        try res.parse(response_bytes);

        try testing.expectEqual(.@"HTTP/1.1", res.version);
        try testing.expectEqualStrings("OK", res.reason);
        try testing.expectEqual(.ok, res.status);

        try testing.expectEqualStrings("url", res.location.?);
        try testing.expectEqualStrings("text/plain", res.content_type.?);
        try testing.expectEqualStrings("attachment; filename=example.txt", res.content_disposition.?);

        try testing.expectEqual(true, res.keep_alive);
        try testing.expectEqual(10, res.content_length.?);
        try testing.expectEqual(.chunked, res.transfer_encoding);
        try testing.expectEqual(.deflate, res.transfer_compression);
    }

    inline fn int64(array: *const [8]u8) u64 {
        return @bitCast(array.*);
    }

    fn parseInt3(text: *const [3]u8) u10 {
        if (use_vectors) {
            const nnn: @Vector(3, u8) = text.*;
            const zero: @Vector(3, u8) = .{ '0', '0', '0' };
            const mmm: @Vector(3, u10) = .{ 100, 10, 1 };
            return @reduce(.Add, @as(@Vector(3, u10), nnn -% zero) *% mmm);
        }
        return std.fmt.parseInt(u10, text, 10) catch unreachable;
    }

    test parseInt3 {
        const expectEqual = testing.expectEqual;
        try expectEqual(@as(u10, 0), parseInt3("000"));
        try expectEqual(@as(u10, 418), parseInt3("418"));
        try expectEqual(@as(u10, 999), parseInt3("999"));
    }

    pub fn iterateHeaders(r: Response) http.HeaderIterator {
        return .init(r.parser.get());
    }

    test iterateHeaders {
        const response_bytes = "HTTP/1.1 200 OK\r\n" ++
            "LOcation:url\r\n" ++
            "content-tYpe: text/plain\r\n" ++
            "content-disposition:attachment; filename=example.txt \r\n" ++
            "content-Length:10\r\n" ++
            "TRansfer-encoding:\tdeflate, chunked \r\n" ++
            "connectioN:\t keep-alive \r\n\r\n";

        var header_buffer: [1024]u8 = undefined;
        var res = Response{
            .status = undefined,
            .reason = undefined,
            .version = undefined,
            .keep_alive = false,
            .parser = .init(&header_buffer),
        };

        @memcpy(header_buffer[0..response_bytes.len], response_bytes);
        res.parser.header_bytes_len = response_bytes.len;

        var it = res.iterateHeaders();
        {
            const header = it.next().?;
            try testing.expectEqualStrings("LOcation", header.name);
            try testing.expectEqualStrings("url", header.value);
            try testing.expect(!it.is_trailer);
        }
        {
            const header = it.next().?;
            try testing.expectEqualStrings("content-tYpe", header.name);
            try testing.expectEqualStrings("text/plain", header.value);
            try testing.expect(!it.is_trailer);
        }
        {
            const header = it.next().?;
            try testing.expectEqualStrings("content-disposition", header.name);
            try testing.expectEqualStrings("attachment; filename=example.txt", header.value);
            try testing.expect(!it.is_trailer);
        }
        {
            const header = it.next().?;
            try testing.expectEqualStrings("content-Length", header.name);
            try testing.expectEqualStrings("10", header.value);
            try testing.expect(!it.is_trailer);
        }
        {
            const header = it.next().?;
            try testing.expectEqualStrings("TRansfer-encoding", header.name);
            try testing.expectEqualStrings("deflate, chunked", header.value);
            try testing.expect(!it.is_trailer);
        }
        {
            const header = it.next().?;
            try testing.expectEqualStrings("connectioN", header.name);
            try testing.expectEqualStrings("keep-alive", header.value);
            try testing.expect(!it.is_trailer);
        }
        try testing.expectEqual(null, it.next());
    }
};

/// A HTTP request that has been sent.
///
/// Order of operations: open -> send[ -> write -> finish] -> wait -> read
pub const Request = struct {
    uri: Uri,
    client: *Client,
    /// This is null when the connection is released.
    connection: ?*Connection,
    keep_alive: bool,

    method: http.Method,
    version: http.Version = .@"HTTP/1.1",
    transfer_encoding: RequestTransfer,
    redirect_behavior: RedirectBehavior,

    /// Whether the request should handle a 100-continue response before sending the request body.
    handle_continue: bool,

    /// The response associated with this request.
    ///
    /// This field is undefined until `wait` is called.
    response: Response,

    /// Standard headers that have default, but overridable, behavior.
    headers: Headers,

    /// These headers are kept including when following a redirect to a
    /// different domain.
    /// Externally-owned; must outlive the Request.
    extra_headers: []const http.Header,

    /// These headers are stripped when following a redirect to a different
    /// domain.
    /// Externally-owned; must outlive the Request.
    privileged_headers: []const http.Header,

    pub const Headers = struct {
        host: Value = .default,
        authorization: Value = .default,
        user_agent: Value = .default,
        connection: Value = .default,
        accept_encoding: Value = .default,
        content_type: Value = .default,

        pub const Value = union(enum) {
            default,
            omit,
            override: []const u8,
        };
    };

    /// Any value other than `not_allowed` or `unhandled` means that integer represents
    /// how many remaining redirects are allowed.
    pub const RedirectBehavior = enum(u16) {
        /// The next redirect will cause an error.
        not_allowed = 0,
        /// Redirects are passed to the client to analyze the redirect response
        /// directly.
        unhandled = std.math.maxInt(u16),
        _,

        pub fn subtractOne(rb: *RedirectBehavior) void {
            switch (rb.*) {
                .not_allowed => unreachable,
                .unhandled => unreachable,
                _ => rb.* = @enumFromInt(@intFromEnum(rb.*) - 1),
            }
        }

        pub fn remaining(rb: RedirectBehavior) u16 {
            assert(rb != .unhandled);
            return @intFromEnum(rb);
        }
    };

    /// Frees all resources associated with the request.
    pub fn deinit(req: *Request) void {
        if (req.connection) |connection| {
            if (!req.response.parser.done) {
                // If the response wasn't fully read, then we need to close the connection.
                connection.closing = true;
            }
            req.client.connection_pool.release(req.client.allocator, connection);
        }
        req.* = undefined;
    }

    // This function must deallocate all resources associated with the request,
    // or keep those which will be used.
    // This needs to be kept in sync with deinit and request.
    fn redirect(req: *Request, uri: Uri) !void {
        assert(req.response.parser.done);

        req.client.connection_pool.release(req.client.allocator, req.connection.?);
        req.connection = null;

        var server_header: std.heap.FixedBufferAllocator = .init(req.response.parser.header_bytes_buffer);
        defer req.response.parser.header_bytes_buffer = server_header.buffer[server_header.end_index..];
        const protocol, const valid_uri = try validateUri(uri, server_header.allocator());

        const new_host = valid_uri.host.?.raw;
        const prev_host = req.uri.host.?.raw;
        const keep_privileged_headers =
            std.ascii.eqlIgnoreCase(valid_uri.scheme, req.uri.scheme) and
            std.ascii.endsWithIgnoreCase(new_host, prev_host) and
            (new_host.len == prev_host.len or new_host[new_host.len - prev_host.len - 1] == '.');
        if (!keep_privileged_headers) {
            // When redirecting to a different domain, strip privileged headers.
            req.privileged_headers = &.{};
        }

        if (switch (req.response.status) {
            .see_other => true,
            .moved_permanently, .found => req.method == .POST,
            else => false,
        }) {
            // A redirect to a GET must change the method and remove the body.
            req.method = .GET;
            req.transfer_encoding = .none;
            req.headers.content_type = .omit;
        }

        if (req.transfer_encoding != .none) {
            // The request body has already been sent. The request is
            // still in a valid state, but the redirect must be handled
            // manually.
            return error.RedirectRequiresResend;
        }

        req.uri = valid_uri;
        req.connection = try req.client.connect(new_host, uriPort(valid_uri, protocol), protocol);
        req.redirect_behavior.subtractOne();
        req.response.parser.reset();

        req.response = .{
            .version = undefined,
            .status = undefined,
            .reason = undefined,
            .keep_alive = undefined,
            .parser = req.response.parser,
        };
    }

    pub const SendError = Connection.WriteError || error{ InvalidContentLength, UnsupportedTransferEncoding };

    /// Send the HTTP request headers to the server.
    pub fn send(req: *Request) SendError!void {
        if (!req.method.requestHasBody() and req.transfer_encoding != .none)
            return error.UnsupportedTransferEncoding;

        const connection = req.connection.?;
        const w = connection.writer();

        try req.method.write(w);
        try w.writeByte(' ');

        if (req.method == .CONNECT) {
            try req.uri.writeToStream(.{ .authority = true }, w);
        } else {
            try req.uri.writeToStream(.{
                .scheme = connection.proxied,
                .authentication = connection.proxied,
                .authority = connection.proxied,
                .path = true,
                .query = true,
            }, w);
        }
        try w.writeByte(' ');
        try w.writeAll(@tagName(req.version));
        try w.writeAll("\r\n");

        if (try emitOverridableHeader("host: ", req.headers.host, w)) {
            try w.writeAll("host: ");
            try req.uri.writeToStream(.{ .authority = true }, w);
            try w.writeAll("\r\n");
        }

        if (try emitOverridableHeader("authorization: ", req.headers.authorization, w)) {
            if (req.uri.user != null or req.uri.password != null) {
                try w.writeAll("authorization: ");
                const authorization = try connection.allocWriteBuffer(
                    @intCast(basic_authorization.valueLengthFromUri(req.uri)),
                );
                assert(basic_authorization.value(req.uri, authorization).len == authorization.len);
                try w.writeAll("\r\n");
            }
        }

        if (try emitOverridableHeader("user-agent: ", req.headers.user_agent, w)) {
            try w.writeAll("user-agent: zig/");
            try w.writeAll(builtin.zig_version_string);
            try w.writeAll(" (std.http)\r\n");
        }

        if (try emitOverridableHeader("connection: ", req.headers.connection, w)) {
            if (req.keep_alive) {
                try w.writeAll("connection: keep-alive\r\n");
            } else {
                try w.writeAll("connection: close\r\n");
            }
        }

        if (try emitOverridableHeader("accept-encoding: ", req.headers.accept_encoding, w)) {
            // https://github.com/ziglang/zig/issues/18937
            //try w.writeAll("accept-encoding: gzip, deflate, zstd\r\n");
            try w.writeAll("accept-encoding: gzip, deflate\r\n");
        }

        switch (req.transfer_encoding) {
            .chunked => try w.writeAll("transfer-encoding: chunked\r\n"),
            .content_length => |len| try w.print("content-length: {d}\r\n", .{len}),
            .none => {},
        }

        if (try emitOverridableHeader("content-type: ", req.headers.content_type, w)) {
            // The default is to omit content-type if not provided because
            // "application/octet-stream" is redundant.
        }

        for (req.extra_headers) |header| {
            assert(header.name.len != 0);

            try w.writeAll(header.name);
            try w.writeAll(": ");
            try w.writeAll(header.value);
            try w.writeAll("\r\n");
        }

        if (connection.proxied) proxy: {
            const proxy = switch (connection.protocol) {
                .plain => req.client.http_proxy,
                .tls => req.client.https_proxy,
            } orelse break :proxy;

            const authorization = proxy.authorization orelse break :proxy;
            try w.writeAll("proxy-authorization: ");
            try w.writeAll(authorization);
            try w.writeAll("\r\n");
        }

        try w.writeAll("\r\n");

        try connection.flush();
    }

    /// Returns true if the default behavior is required, otherwise handles
    /// writing (or not writing) the header.
    fn emitOverridableHeader(prefix: []const u8, v: Headers.Value, w: anytype) !bool {
        switch (v) {
            .default => return true,
            .omit => return false,
            .override => |x| {
                try w.writeAll(prefix);
                try w.writeAll(x);
                try w.writeAll("\r\n");
                return false;
            },
        }
    }

    const TransferReadError = Connection.ReadError || proto.HeadersParser.ReadError;

    const TransferReader = std.io.Reader(*Request, TransferReadError, transferRead);

    fn transferReader(req: *Request) TransferReader {
        return .{ .context = req };
    }

    fn transferRead(req: *Request, buf: []u8) TransferReadError!usize {
        if (req.response.parser.done) return 0;

        var index: usize = 0;
        while (index == 0) {
            const amt = try req.response.parser.read(req.connection.?, buf[index..], req.response.skip);
            if (amt == 0 and req.response.parser.done) break;
            index += amt;
        }

        return index;
    }

    pub const WaitError = RequestError || SendError || TransferReadError ||
        proto.HeadersParser.CheckCompleteHeadError || Response.ParseError ||
        error{
            TooManyHttpRedirects,
            RedirectRequiresResend,
            HttpRedirectLocationMissing,
            HttpRedirectLocationInvalid,
            CompressionInitializationFailed,
            CompressionUnsupported,
        };

    /// Waits for a response from the server and parses any headers that are sent.
    /// This function will block until the final response is received.
    ///
    /// If handling redirects and the request has no payload, then this
    /// function will automatically follow redirects. If a request payload is
    /// present, then this function will error with
    /// error.RedirectRequiresResend.
    ///
    /// Must be called after `send` and, if any data was written to the request
    /// body, then also after `finish`.
    pub fn wait(req: *Request) WaitError!void {
        while (true) {
            // This while loop is for handling redirects, which means the request's
            // connection may be different than the previous iteration. However, it
            // is still guaranteed to be non-null with each iteration of this loop.
            const connection = req.connection.?;

            while (true) { // read headers
                try connection.fill();

                const nchecked = try req.response.parser.checkCompleteHead(connection.peek());
                connection.drop(@intCast(nchecked));

                if (req.response.parser.state.isContent()) break;
            }

            try req.response.parse(req.response.parser.get());

            if (req.response.status == .@"continue") {
                // We're done parsing the continue response; reset to prepare
                // for the real response.
                req.response.parser.done = true;
                req.response.parser.reset();

                if (req.handle_continue)
                    continue;

                return; // we're not handling the 100-continue
            }

            // we're switching protocols, so this connection is no longer doing http
            if (req.method == .CONNECT and req.response.status.class() == .success) {
                connection.closing = false;
                req.response.parser.done = true;
                return; // the connection is not HTTP past this point
            }

            connection.closing = !req.response.keep_alive or !req.keep_alive;

            // Any response to a HEAD request and any response with a 1xx
            // (Informational), 204 (No Content), or 304 (Not Modified) status
            // code is always terminated by the first empty line after the
            // header fields, regardless of the header fields present in the
            // message.
            if (req.method == .HEAD or req.response.status.class() == .informational or
                req.response.status == .no_content or req.response.status == .not_modified)
            {
                req.response.parser.done = true;
                return; // The response is empty; no further setup or redirection is necessary.
            }

            switch (req.response.transfer_encoding) {
                .none => {
                    if (req.response.content_length) |cl| {
                        req.response.parser.next_chunk_length = cl;

                        if (cl == 0) req.response.parser.done = true;
                    } else {
                        // read until the connection is closed
                        req.response.parser.next_chunk_length = std.math.maxInt(u64);
                    }
                },
                .chunked => {
                    req.response.parser.next_chunk_length = 0;
                    req.response.parser.state = .chunk_head_size;
                },
            }

            if (req.response.status.class() == .redirect and req.redirect_behavior != .unhandled) {
                // skip the body of the redirect response, this will at least
                // leave the connection in a known good state.
                req.response.skip = true;
                assert(try req.transferRead(&.{}) == 0); // we're skipping, no buffer is necessary

                if (req.redirect_behavior == .not_allowed) return error.TooManyHttpRedirects;

                const location = req.response.location orelse
                    return error.HttpRedirectLocationMissing;

                // This mutates the beginning of header_bytes_buffer and uses that
                // for the backing memory of the returned Uri.
                try req.redirect(req.uri.resolve_inplace(
                    location,
                    &req.response.parser.header_bytes_buffer,
                ) catch |err| switch (err) {
                    error.UnexpectedCharacter,
                    error.InvalidFormat,
                    error.InvalidPort,
                    => return error.HttpRedirectLocationInvalid,
                    error.NoSpaceLeft => return error.HttpHeadersOversize,
                });
                try req.send();
            } else {
                req.response.skip = false;
                if (!req.response.parser.done) {
                    switch (req.response.transfer_compression) {
                        .identity => req.response.compression = .none,
                        .compress, .@"x-compress" => return error.CompressionUnsupported,
                        .deflate => req.response.compression = .{
                            .deflate = std.compress.zlib.decompressor(req.transferReader()),
                        },
                        .gzip, .@"x-gzip" => req.response.compression = .{
                            .gzip = std.compress.gzip.decompressor(req.transferReader()),
                        },
                        // https://github.com/ziglang/zig/issues/18937
                        //.zstd => req.response.compression = .{
                        //    .zstd = std.compress.zstd.decompressStream(req.client.allocator, req.transferReader()),
                        //},
                        .zstd => return error.CompressionUnsupported,
                    }
                }

                break;
            }
        }
    }

    pub const ReadError = TransferReadError || proto.HeadersParser.CheckCompleteHeadError ||
        error{ DecompressionFailure, InvalidTrailers };

    pub const Reader = std.io.Reader(*Request, ReadError, read);

    pub fn reader(req: *Request) Reader {
        return .{ .context = req };
    }

    /// Reads data from the response body. Must be called after `wait`.
    pub fn read(req: *Request, buffer: []u8) ReadError!usize {
        const out_index = switch (req.response.compression) {
            .deflate => |*deflate| deflate.read(buffer) catch return error.DecompressionFailure,
            .gzip => |*gzip| gzip.read(buffer) catch return error.DecompressionFailure,
            // https://github.com/ziglang/zig/issues/18937
            //.zstd => |*zstd| zstd.read(buffer) catch return error.DecompressionFailure,
            else => try req.transferRead(buffer),
        };
        if (out_index > 0) return out_index;

        while (!req.response.parser.state.isContent()) { // read trailing headers
            try req.connection.?.fill();

            const nchecked = try req.response.parser.checkCompleteHead(req.connection.?.peek());
            req.connection.?.drop(@intCast(nchecked));
        }

        return 0;
    }

    /// Reads data from the response body. Must be called after `wait`.
    pub fn readAll(req: *Request, buffer: []u8) !usize {
        var index: usize = 0;
        while (index < buffer.len) {
            const amt = try read(req, buffer[index..]);
            if (amt == 0) break;
            index += amt;
        }
        return index;
    }

    pub const WriteError = Connection.WriteError || error{ NotWriteable, MessageTooLong };

    pub const Writer = std.io.Writer(*Request, WriteError, write);

    pub fn writer(req: *Request) Writer {
        return .{ .context = req };
    }

    /// Write `bytes` to the server. The `transfer_encoding` field determines how data will be sent.
    /// Must be called after `send` and before `finish`.
    pub fn write(req: *Request, bytes: []const u8) WriteError!usize {
        switch (req.transfer_encoding) {
            .chunked => {
                if (bytes.len > 0) {
                    try req.connection.?.writer().print("{x}\r\n", .{bytes.len});
                    try req.connection.?.writer().writeAll(bytes);
                    try req.connection.?.writer().writeAll("\r\n");
                }

                return bytes.len;
            },
            .content_length => |*len| {
                if (len.* < bytes.len) return error.MessageTooLong;

                const amt = try req.connection.?.write(bytes);
                len.* -= amt;
                return amt;
            },
            .none => return error.NotWriteable,
        }
    }

    /// Write `bytes` to the server. The `transfer_encoding` field determines how data will be sent.
    /// Must be called after `send` and before `finish`.
    pub fn writeAll(req: *Request, bytes: []const u8) WriteError!void {
        var index: usize = 0;
        while (index < bytes.len) {
            index += try write(req, bytes[index..]);
        }
    }

    pub const FinishError = WriteError || error{MessageNotCompleted};

    /// Finish the body of a request. This notifies the server that you have no more data to send.
    /// Must be called after `send`.
    pub fn finish(req: *Request) FinishError!void {
        switch (req.transfer_encoding) {
            .chunked => try req.connection.?.writer().writeAll("0\r\n\r\n"),
            .content_length => |len| if (len != 0) return error.MessageNotCompleted,
            .none => {},
        }

        try req.connection.?.flush();
    }
};

pub const Proxy = struct {
    protocol: Connection.Protocol,
    host: []const u8,
    authorization: ?[]const u8,
    port: u16,
    supports_connect: bool,
};

/// Release all associated resources with the client.
///
/// All pending requests must be de-initialized and all active connections released
/// before calling this function.
pub fn deinit(client: *Client) void {
    assert(client.connection_pool.used.first == null); // There are still active requests.

    client.connection_pool.deinit(client.allocator);

    if (!disable_tls)
        client.ca_bundle.deinit(client.allocator);

    client.* = undefined;
}

/// Populates `http_proxy` and `https_proxy` via standard proxy environment variables.
/// Asserts the client has no active connections.
/// Uses `arena` for a few small allocations that must outlive the client, or
/// at least until those fields are set to different values.
pub fn initDefaultProxies(client: *Client, arena: Allocator) !void {
    // Prevent any new connections from being created.
    client.connection_pool.mutex.lock();
    defer client.connection_pool.mutex.unlock();

    assert(client.connection_pool.used.first == null); // There are active requests.

    if (client.http_proxy == null) {
        client.http_proxy = try createProxyFromEnvVar(arena, &.{
            "http_proxy", "HTTP_PROXY", "all_proxy", "ALL_PROXY",
        });
    }

    if (client.https_proxy == null) {
        client.https_proxy = try createProxyFromEnvVar(arena, &.{
            "https_proxy", "HTTPS_PROXY", "all_proxy", "ALL_PROXY",
        });
    }
}

fn createProxyFromEnvVar(arena: Allocator, env_var_names: []const []const u8) !?*Proxy {
    const content = for (env_var_names) |name| {
        const content = std.process.getEnvVarOwned(arena, name) catch |err| switch (err) {
            error.EnvironmentVariableNotFound => continue,
            else => |e| return e,
        };

        if (content.len == 0) continue;

        break content;
    } else return null;

    const uri = Uri.parse(content) catch try Uri.parseAfterScheme("http", content);
    const protocol, const valid_uri = validateUri(uri, arena) catch |err| switch (err) {
        error.UnsupportedUriScheme => return null,
        error.UriMissingHost => return error.HttpProxyMissingHost,
        error.OutOfMemory => |e| return e,
    };

    const authorization: ?[]const u8 = if (valid_uri.user != null or valid_uri.password != null) a: {
        const authorization = try arena.alloc(u8, basic_authorization.valueLengthFromUri(valid_uri));
        assert(basic_authorization.value(valid_uri, authorization).len == authorization.len);
        break :a authorization;
    } else null;

    const proxy = try arena.create(Proxy);
    proxy.* = .{
        .protocol = protocol,
        .host = valid_uri.host.?.raw,
        .authorization = authorization,
        .port = uriPort(valid_uri, protocol),
        .supports_connect = true,
    };
    return proxy;
}

pub const basic_authorization = struct {
    pub const max_user_len = 255;
    pub const max_password_len = 255;
    pub const max_value_len = valueLength(max_user_len, max_password_len);

    const prefix = "Basic ";

    pub fn valueLength(user_len: usize, password_len: usize) usize {
        return prefix.len + std.base64.standard.Encoder.calcSize(user_len + 1 + password_len);
    }

    pub fn valueLengthFromUri(uri: Uri) usize {
        var stream = std.io.countingWriter(std.io.null_writer);
        try stream.writer().print("{user}", .{uri.user orelse Uri.Component.empty});
        const user_len = stream.bytes_written;
        stream.bytes_written = 0;
        try stream.writer().print("{password}", .{uri.password orelse Uri.Component.empty});
        const password_len = stream.bytes_written;
        return valueLength(@intCast(user_len), @intCast(password_len));
    }

    pub fn value(uri: Uri, out: []u8) []u8 {
        var buf: [max_user_len + ":".len + max_password_len]u8 = undefined;
        var stream = std.io.fixedBufferStream(&buf);
        stream.writer().print("{user}", .{uri.user orelse Uri.Component.empty}) catch
            unreachable;
        assert(stream.pos <= max_user_len);
        stream.writer().print(":{password}", .{uri.password orelse Uri.Component.empty}) catch
            unreachable;

        @memcpy(out[0..prefix.len], prefix);
        const base64 = std.base64.standard.Encoder.encode(out[prefix.len..], stream.getWritten());
        return out[0 .. prefix.len + base64.len];
    }
};

pub const ConnectTcpError = Allocator.Error || error{ ConnectionRefused, NetworkUnreachable, ConnectionTimedOut, ConnectionResetByPeer, TemporaryNameServerFailure, NameServerFailure, UnknownHostName, HostLacksNetworkAddresses, UnexpectedConnectFailure, TlsInitializationFailed };

/// Connect to `host:port` using the specified protocol. This will reuse a connection if one is already open.
///
/// This function is threadsafe.
pub fn connectTcp(client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol) ConnectTcpError!*Connection {
    if (client.connection_pool.findConnection(.{
        .host = host,
        .port = port,
        .protocol = protocol,
    })) |node| return node;

    if (disable_tls and protocol == .tls)
        return error.TlsInitializationFailed;

    const conn = try client.allocator.create(ConnectionPool.Node);
    errdefer client.allocator.destroy(conn);
    conn.* = .{ .data = undefined };

    const stream = net.tcpConnectToHost(client.allocator, host, port) catch |err| switch (err) {
        error.ConnectionRefused => return error.ConnectionRefused,
        error.NetworkUnreachable => return error.NetworkUnreachable,
        error.ConnectionTimedOut => return error.ConnectionTimedOut,
        error.ConnectionResetByPeer => return error.ConnectionResetByPeer,
        error.TemporaryNameServerFailure => return error.TemporaryNameServerFailure,
        error.NameServerFailure => return error.NameServerFailure,
        error.UnknownHostName => return error.UnknownHostName,
        error.HostLacksNetworkAddresses => return error.HostLacksNetworkAddresses,
        else => return error.UnexpectedConnectFailure,
    };
    errdefer stream.close();

    conn.data = .{
        .stream = stream,
        .tls_client = undefined,

        .protocol = protocol,
        .host = try client.allocator.dupe(u8, host),
        .port = port,
    };
    errdefer client.allocator.free(conn.data.host);

    if (protocol == .tls) {
        if (disable_tls) unreachable;

        conn.data.tls_client = try client.allocator.create(std.crypto.tls.Client);
        errdefer client.allocator.destroy(conn.data.tls_client);

        const ssl_key_log_file: ?std.fs.File = if (std.options.http_enable_ssl_key_log_file) ssl_key_log_file: {
            const ssl_key_log_path = std.process.getEnvVarOwned(client.allocator, "SSLKEYLOGFILE") catch |err| switch (err) {
                error.EnvironmentVariableNotFound, error.InvalidWtf8 => break :ssl_key_log_file null,
                error.OutOfMemory => return error.OutOfMemory,
            };
            defer client.allocator.free(ssl_key_log_path);
            break :ssl_key_log_file std.fs.cwd().createFile(ssl_key_log_path, .{
                .truncate = false,
                .mode = switch (builtin.os.tag) {
                    .windows, .wasi => 0,
                    else => 0o600,
                },
            }) catch null;
        } else null;
        errdefer if (ssl_key_log_file) |key_log_file| key_log_file.close();

        conn.data.tls_client.* = std.crypto.tls.Client.init(stream, .{
            .host = .{ .explicit = host },
            .ca = .{ .bundle = client.ca_bundle },
            .ssl_key_log_file = ssl_key_log_file,
        }) catch return error.TlsInitializationFailed;
        // This is appropriate for HTTPS because the HTTP headers contain
        // the content length which is used to detect truncation attacks.
        conn.data.tls_client.allow_truncation_attacks = true;
    }

    client.connection_pool.addUsed(conn);

    return &conn.data;
}

pub const ConnectUnixError = Allocator.Error || std.posix.SocketError || error{NameTooLong} || std.posix.ConnectError;

/// Connect to `path` as a unix domain socket. This will reuse a connection if one is already open.
///
/// This function is threadsafe.
pub fn connectUnix(client: *Client, path: []const u8) ConnectUnixError!*Connection {
    if (client.connection_pool.findConnection(.{
        .host = path,
        .port = 0,
        .protocol = .plain,
    })) |node|
        return node;

    const conn = try client.allocator.create(ConnectionPool.Node);
    errdefer client.allocator.destroy(conn);
    conn.* = .{ .data = undefined };

    const stream = try std.net.connectUnixSocket(path);
    errdefer stream.close();

    conn.data = .{
        .stream = stream,
        .tls_client = undefined,
        .protocol = .plain,

        .host = try client.allocator.dupe(u8, path),
        .port = 0,
    };
    errdefer client.allocator.free(conn.data.host);

    client.connection_pool.addUsed(conn);

    return &conn.data;
}

/// Connect to `tunnel_host:tunnel_port` using the specified proxy with HTTP
/// CONNECT. This will reuse a connection if one is already open.
///
/// This function is threadsafe.
pub fn connectTunnel(
    client: *Client,
    proxy: *Proxy,
    tunnel_host: []const u8,
    tunnel_port: u16,
) !*Connection {
    if (!proxy.supports_connect) return error.TunnelNotSupported;

    if (client.connection_pool.findConnection(.{
        .host = tunnel_host,
        .port = tunnel_port,
        .protocol = proxy.protocol,
    })) |node|
        return node;

    var maybe_valid = false;
    (tunnel: {
        const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol);
        errdefer {
            conn.closing = true;
            client.connection_pool.release(client.allocator, conn);
        }

        var buffer: [8096]u8 = undefined;
        var req = client.open(.CONNECT, .{
            .scheme = "http",
            .host = .{ .raw = tunnel_host },
            .port = tunnel_port,
        }, .{
            .redirect_behavior = .unhandled,
            .connection = conn,
            .server_header_buffer = &buffer,
        }) catch |err| {
            std.log.debug("err {}", .{err});
            break :tunnel err;
        };
        defer req.deinit();

        req.send() catch |err| break :tunnel err;
        req.wait() catch |err| break :tunnel err;

        if (req.response.status.class() == .server_error) {
            maybe_valid = true;
            break :tunnel error.ServerError;
        }

        if (req.response.status != .ok) break :tunnel error.ConnectionRefused;

        // this connection is now a tunnel, so we can't use it for anything else, it will only be released when the client is de-initialized.
        req.connection = null;

        client.allocator.free(conn.host);
        conn.host = try client.allocator.dupe(u8, tunnel_host);
        errdefer client.allocator.free(conn.host);

        conn.port = tunnel_port;
        conn.closing = false;

        return conn;
    }) catch {
        // something went wrong with the tunnel
        proxy.supports_connect = maybe_valid;
        return error.TunnelNotSupported;
    };
}

// Prevents a dependency loop in open()
const ConnectErrorPartial = ConnectTcpError || error{ UnsupportedUriScheme, ConnectionRefused };
pub const ConnectError = ConnectErrorPartial || RequestError;

/// Connect to `host:port` using the specified protocol. This will reuse a
/// connection if one is already open.
/// If a proxy is configured for the client, then the proxy will be used to
/// connect to the host.
///
/// This function is threadsafe.
pub fn connect(
    client: *Client,
    host: []const u8,
    port: u16,
    protocol: Connection.Protocol,
) ConnectError!*Connection {
    const proxy = switch (protocol) {
        .plain => client.http_proxy,
        .tls => client.https_proxy,
    } orelse return client.connectTcp(host, port, protocol);

    // Prevent proxying through itself.
    if (std.ascii.eqlIgnoreCase(proxy.host, host) and
        proxy.port == port and proxy.protocol == protocol)
    {
        return client.connectTcp(host, port, protocol);
    }

    if (proxy.supports_connect) tunnel: {
        return connectTunnel(client, proxy, host, port) catch |err| switch (err) {
            error.TunnelNotSupported => break :tunnel,
            else => |e| return e,
        };
    }

    // fall back to using the proxy as a normal http proxy
    const conn = try client.connectTcp(proxy.host, proxy.port, proxy.protocol);
    errdefer {
        conn.closing = true;
        client.connection_pool.release(conn);
    }

    conn.proxied = true;
    return conn;
}

pub const RequestError = ConnectTcpError || ConnectErrorPartial || Request.SendError ||
    std.fmt.ParseIntError || Connection.WriteError ||
    error{
        UnsupportedUriScheme,
        UriMissingHost,

        CertificateBundleLoadFailure,
        UnsupportedTransferEncoding,
    };

pub const RequestOptions = struct {
    version: http.Version = .@"HTTP/1.1",

    /// Automatically ignore 100 Continue responses. This assumes you don't
    /// care, and will have sent the body before you wait for the response.
    ///
    /// If this is not the case AND you know the server will send a 100
    /// Continue, set this to false and wait for a response before sending the
    /// body. If you wait AND the server does not send a 100 Continue before
    /// you finish the request, then the request *will* deadlock.
    handle_continue: bool = true,

    /// If false, close the connection after the one request. If true,
    /// participate in the client connection pool.
    keep_alive: bool = true,

    /// This field specifies whether to automatically follow redirects, and if
    /// so, how many redirects to follow before returning an error.
    ///
    /// This will only follow redirects for repeatable requests (ie. with no
    /// payload or the server has acknowledged the payload).
    redirect_behavior: Request.RedirectBehavior = @enumFromInt(3),

    /// Externally-owned memory used to store the server's entire HTTP header.
    /// `error.HttpHeadersOversize` is returned from read() when a
    /// client sends too many bytes of HTTP headers.
    server_header_buffer: []u8,

    /// Must be an already acquired connection.
    connection: ?*Connection = null,

    /// Standard headers that have default, but overridable, behavior.
    headers: Request.Headers = .{},
    /// These headers are kept including when following a redirect to a
    /// different domain.
    /// Externally-owned; must outlive the Request.
    extra_headers: []const http.Header = &.{},
    /// These headers are stripped when following a redirect to a different
    /// domain.
    /// Externally-owned; must outlive the Request.
    privileged_headers: []const http.Header = &.{},
};

fn validateUri(uri: Uri, arena: Allocator) !struct { Connection.Protocol, Uri } {
    const protocol_map = std.StaticStringMap(Connection.Protocol).initComptime(.{
        .{ "http", .plain },
        .{ "ws", .plain },
        .{ "https", .tls },
        .{ "wss", .tls },
    });
    const protocol = protocol_map.get(uri.scheme) orelse return error.UnsupportedUriScheme;
    var valid_uri = uri;
    // The host is always going to be needed as a raw string for hostname resolution anyway.
    valid_uri.host = .{
        .raw = try (uri.host orelse return error.UriMissingHost).toRawMaybeAlloc(arena),
    };
    return .{ protocol, valid_uri };
}

fn uriPort(uri: Uri, protocol: Connection.Protocol) u16 {
    return uri.port orelse switch (protocol) {
        .plain => 80,
        .tls => 443,
    };
}

/// Open a connection to the host specified by `uri` and prepare to send a HTTP request.
///
/// `uri` must remain alive during the entire request.
///
/// The caller is responsible for calling `deinit()` on the `Request`.
/// This function is threadsafe.
///
/// Asserts that "\r\n" does not occur in any header name or value.
pub fn open(
    client: *Client,
    method: http.Method,
    uri: Uri,
    options: RequestOptions,
) RequestError!Request {
    if (std.debug.runtime_safety) {
        for (options.extra_headers) |header| {
            assert(header.name.len != 0);
            assert(std.mem.indexOfScalar(u8, header.name, ':') == null);
            assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null);
            assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null);
        }
        for (options.privileged_headers) |header| {
            assert(header.name.len != 0);
            assert(std.mem.indexOfPosLinear(u8, header.name, 0, "\r\n") == null);
            assert(std.mem.indexOfPosLinear(u8, header.value, 0, "\r\n") == null);
        }
    }

    var server_header: std.heap.FixedBufferAllocator = .init(options.server_header_buffer);
    const protocol, const valid_uri = try validateUri(uri, server_header.allocator());

    if (protocol == .tls and @atomicLoad(bool, &client.next_https_rescan_certs, .acquire)) {
        if (disable_tls) unreachable;

        client.ca_bundle_mutex.lock();
        defer client.ca_bundle_mutex.unlock();

        if (client.next_https_rescan_certs) {
            client.ca_bundle.rescan(client.allocator) catch
                return error.CertificateBundleLoadFailure;
            @atomicStore(bool, &client.next_https_rescan_certs, false, .release);
        }
    }

    const conn = options.connection orelse
        try client.connect(valid_uri.host.?.raw, uriPort(valid_uri, protocol), protocol);

    var req: Request = .{
        .uri = valid_uri,
        .client = client,
        .connection = conn,
        .keep_alive = options.keep_alive,
        .method = method,
        .version = options.version,
        .transfer_encoding = .none,
        .redirect_behavior = options.redirect_behavior,
        .handle_continue = options.handle_continue,
        .response = .{
            .version = undefined,
            .status = undefined,
            .reason = undefined,
            .keep_alive = undefined,
            .parser = .init(server_header.buffer[server_header.end_index..]),
        },
        .headers = options.headers,
        .extra_headers = options.extra_headers,
        .privileged_headers = options.privileged_headers,
    };
    errdefer req.deinit();

    return req;
}

pub const FetchOptions = struct {
    server_header_buffer: ?[]u8 = null,
    redirect_behavior: ?Request.RedirectBehavior = null,

    /// If the server sends a body, it will be appended to this ArrayList.
    /// `max_append_size` provides an upper limit for how much they can grow.
    response_storage: ResponseStorage = .ignore,
    max_append_size: ?usize = null,

    location: Location,
    method: ?http.Method = null,
    payload: ?[]const u8 = null,
    raw_uri: bool = false,
    keep_alive: bool = true,

    /// Standard headers that have default, but overridable, behavior.
    headers: Request.Headers = .{},
    /// These headers are kept including when following a redirect to a
    /// different domain.
    /// Externally-owned; must outlive the Request.
    extra_headers: []const http.Header = &.{},
    /// These headers are stripped when following a redirect to a different
    /// domain.
    /// Externally-owned; must outlive the Request.
    privileged_headers: []const http.Header = &.{},

    pub const Location = union(enum) {
        url: []const u8,
        uri: Uri,
    };

    pub const ResponseStorage = union(enum) {
        ignore,
        /// Only the existing capacity will be used.
        static: *std.ArrayListUnmanaged(u8),
        dynamic: *std.ArrayList(u8),
    };
};

pub const FetchResult = struct {
    status: http.Status,
};

/// Perform a one-shot HTTP request with the provided options.
///
/// This function is threadsafe.
pub fn fetch(client: *Client, options: FetchOptions) !FetchResult {
    const uri = switch (options.location) {
        .url => |u| try Uri.parse(u),
        .uri => |u| u,
    };
    var server_header_buffer: [16 * 1024]u8 = undefined;

    const method: http.Method = options.method orelse
        if (options.payload != null) .POST else .GET;

    var req = try open(client, method, uri, .{
        .server_header_buffer = options.server_header_buffer orelse &server_header_buffer,
        .redirect_behavior = options.redirect_behavior orelse
            if (options.payload == null) @enumFromInt(3) else .unhandled,
        .headers = options.headers,
        .extra_headers = options.extra_headers,
        .privileged_headers = options.privileged_headers,
        .keep_alive = options.keep_alive,
    });
    defer req.deinit();

    if (options.payload) |payload| req.transfer_encoding = .{ .content_length = payload.len };

    try req.send();

    if (options.payload) |payload| try req.writeAll(payload);

    try req.finish();
    try req.wait();

    switch (options.response_storage) {
        .ignore => {
            // Take advantage of request internals to discard the response body
            // and make the connection available for another request.
            req.response.skip = true;
            assert(try req.transferRead(&.{}) == 0); // No buffer is necessary when skipping.
        },
        .dynamic => |list| {
            const max_append_size = options.max_append_size orelse 2 * 1024 * 1024;
            try req.reader().readAllArrayList(list, max_append_size);
        },
        .static => |list| {
            const buf = b: {
                const buf = list.unusedCapacitySlice();
                if (options.max_append_size) |len| {
                    if (len < buf.len) break :b buf[0..len];
                }
                break :b buf;
            };
            list.items.len += try req.reader().readAll(buf);
        },
    }

    return .{
        .status = req.response.status,
    };
}

test {
    _ = &initDefaultProxies;
}