structstd.hash.adler.Adler32[src]

Fields

adler: u32

Functions

Functioninit[src]

pub fn init() Adler32

Source Code

Source code
pub fn init() Adler32 {
    return Adler32{ .adler = 1 };
}

Functionupdate[src]

pub fn update(self: *Adler32, input: []const u8) void

Parameters

self: *Adler32
input: []const u8

Source Code

Source code
pub fn update(self: *Adler32, input: []const u8) void {
    var s1 = self.adler & 0xffff;
    var s2 = (self.adler >> 16) & 0xffff;

    if (input.len == 1) {
        s1 +%= input[0];
        if (s1 >= base) {
            s1 -= base;
        }
        s2 +%= s1;
        if (s2 >= base) {
            s2 -= base;
        }
    } else if (input.len < 16) {
        for (input) |b| {
            s1 +%= b;
            s2 +%= s1;
        }
        if (s1 >= base) {
            s1 -= base;
        }

        s2 %= base;
    } else {
        const n = nmax / 16; // note: 16 | nmax

        var i: usize = 0;

        while (i + nmax <= input.len) {
            var rounds: usize = 0;
            while (rounds < n) : (rounds += 1) {
                comptime var j: usize = 0;
                inline while (j < 16) : (j += 1) {
                    s1 +%= input[i + j];
                    s2 +%= s1;
                }
                i += 16;
            }

            s1 %= base;
            s2 %= base;
        }

        if (i < input.len) {
            while (i + 16 <= input.len) : (i += 16) {
                comptime var j: usize = 0;
                inline while (j < 16) : (j += 1) {
                    s1 +%= input[i + j];
                    s2 +%= s1;
                }
            }
            while (i < input.len) : (i += 1) {
                s1 +%= input[i];
                s2 +%= s1;
            }

            s1 %= base;
            s2 %= base;
        }
    }

    self.adler = s1 | (s2 << 16);
}

Functionfinal[src]

pub fn final(self: *Adler32) u32

Parameters

self: *Adler32

Source Code

Source code
pub fn final(self: *Adler32) u32 {
    return self.adler;
}

Functionhash[src]

pub fn hash(input: []const u8) u32

Parameters

input: []const u8

Source Code

Source code
pub fn hash(input: []const u8) u32 {
    var c = Adler32.init();
    c.update(input);
    return c.final();
}

Source Code

Source code
pub const Adler32 = struct {
    const base = 65521;
    const nmax = 5552;

    adler: u32,

    pub fn init() Adler32 {
        return Adler32{ .adler = 1 };
    }

    // This fast variant is taken from zlib. It reduces the required modulos and unrolls longer
    // buffer inputs and should be much quicker.
    pub fn update(self: *Adler32, input: []const u8) void {
        var s1 = self.adler & 0xffff;
        var s2 = (self.adler >> 16) & 0xffff;

        if (input.len == 1) {
            s1 +%= input[0];
            if (s1 >= base) {
                s1 -= base;
            }
            s2 +%= s1;
            if (s2 >= base) {
                s2 -= base;
            }
        } else if (input.len < 16) {
            for (input) |b| {
                s1 +%= b;
                s2 +%= s1;
            }
            if (s1 >= base) {
                s1 -= base;
            }

            s2 %= base;
        } else {
            const n = nmax / 16; // note: 16 | nmax

            var i: usize = 0;

            while (i + nmax <= input.len) {
                var rounds: usize = 0;
                while (rounds < n) : (rounds += 1) {
                    comptime var j: usize = 0;
                    inline while (j < 16) : (j += 1) {
                        s1 +%= input[i + j];
                        s2 +%= s1;
                    }
                    i += 16;
                }

                s1 %= base;
                s2 %= base;
            }

            if (i < input.len) {
                while (i + 16 <= input.len) : (i += 16) {
                    comptime var j: usize = 0;
                    inline while (j < 16) : (j += 1) {
                        s1 +%= input[i + j];
                        s2 +%= s1;
                    }
                }
                while (i < input.len) : (i += 1) {
                    s1 +%= input[i];
                    s2 +%= s1;
                }

                s1 %= base;
                s2 %= base;
            }
        }

        self.adler = s1 | (s2 << 16);
    }

    pub fn final(self: *Adler32) u32 {
        return self.adler;
    }

    pub fn hash(input: []const u8) u32 {
        var c = Adler32.init();
        c.update(input);
        return c.final();
    }
}