structstd.c.openbsd.BI[src]

Values

ConstantAUTH[src]

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pub const AUTH = "authorize"

ConstantREJECT[src]

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pub const REJECT = "reject"

ConstantCHALLENGE[src]

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pub const CHALLENGE = "reject challenge"

ConstantSILENT[src]

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pub const SILENT = "reject silent"

ConstantREMOVE[src]

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pub const REMOVE = "remove"

ConstantROOTOKAY[src]

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pub const ROOTOKAY = "authorize root"

ConstantSECURE[src]

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pub const SECURE = "authorize secure"

ConstantSETENV[src]

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pub const SETENV = "setenv"

ConstantUNSETENV[src]

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pub const UNSETENV = "unsetenv"

ConstantVALUE[src]

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pub const VALUE = "value"

ConstantEXPIRED[src]

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pub const EXPIRED = "reject expired"

ConstantPWEXPIRED[src]

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pub const PWEXPIRED = "reject pwexpired"

ConstantFDPASS[src]

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pub const FDPASS = "fd"

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pub const BI = struct {
    pub const AUTH = "authorize"; // Accepted authentication
    pub const REJECT = "reject"; // Rejected authentication
    pub const CHALLENGE = "reject challenge"; // Reject with a challenge
    pub const SILENT = "reject silent"; // Reject silently
    pub const REMOVE = "remove"; // remove file on error
    pub const ROOTOKAY = "authorize root"; // root authenticated
    pub const SECURE = "authorize secure"; // okay on non-secure line
    pub const SETENV = "setenv"; // set environment variable
    pub const UNSETENV = "unsetenv"; // unset environment variable
    pub const VALUE = "value"; // set local variable
    pub const EXPIRED = "reject expired"; // account expired
    pub const PWEXPIRED = "reject pwexpired"; // password expired
    pub const FDPASS = "fd"; // child is passing an fd
}