structstd.Thread.Mutex.Recursive[src]

A synchronization primitive enforcing atomic access to a shared region of code known as the "critical section".

Equivalent to std.Mutex except it allows the same thread to obtain the lock multiple times.

A recursive mutex is an abstraction layer on top of a regular mutex; therefore it is recommended to use instead std.Mutex unless there is a specific reason a recursive mutex is warranted.

Fields

mutex: Mutex
thread_id: std.Thread.Id
lock_count: usize

Values

Constantinit[src]

Source Code

Source code
pub const init: Recursive = .{
    .mutex = .{},
    .thread_id = invalid_thread_id,
    .lock_count = 0,
}

Functions

FunctiontryLock[src]

pub fn tryLock(r: *Recursive) bool

Acquires the Mutex without blocking the caller's thread.

Returns false if the calling thread would have to block to acquire it.

Otherwise, returns true and the caller should unlock() the Mutex to release it.

Parameters

Source Code

Source code
pub fn tryLock(r: *Recursive) bool {
    const current_thread_id = std.Thread.getCurrentId();
    if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
        if (!r.mutex.tryLock()) return false;
        assert(r.lock_count == 0);
        @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
    }
    r.lock_count += 1;
    return true;
}

Functionlock[src]

pub fn lock(r: *Recursive) void

Acquires the Mutex, blocking the current thread while the mutex is already held by another thread.

The Mutex can be held multiple times by the same thread.

Once acquired, call unlock on the Mutex to release it, regardless of whether the lock was already held by the same thread.

Parameters

Source Code

Source code
pub fn lock(r: *Recursive) void {
    const current_thread_id = std.Thread.getCurrentId();
    if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
        r.mutex.lock();
        assert(r.lock_count == 0);
        @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
    }
    r.lock_count += 1;
}

Functionunlock[src]

pub fn unlock(r: *Recursive) void

Releases the Mutex which was previously acquired with lock or tryLock.

It is undefined behavior to unlock from a different thread that it was locked from.

Parameters

Source Code

Source code
pub fn unlock(r: *Recursive) void {
    r.lock_count -= 1;
    if (r.lock_count == 0) {
        @atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .unordered);
        r.mutex.unlock();
    }
}

Source Code

Source code
//! A synchronization primitive enforcing atomic access to a shared region of
//! code known as the "critical section".
//!
//! Equivalent to `std.Mutex` except it allows the same thread to obtain the
//! lock multiple times.
//!
//! A recursive mutex is an abstraction layer on top of a regular mutex;
//! therefore it is recommended to use instead `std.Mutex` unless there is a
//! specific reason a recursive mutex is warranted.

const std = @import("../../std.zig");
const Recursive = @This();
const Mutex = std.Thread.Mutex;
const assert = std.debug.assert;

mutex: Mutex,
thread_id: std.Thread.Id,
lock_count: usize,

pub const init: Recursive = .{
    .mutex = .{},
    .thread_id = invalid_thread_id,
    .lock_count = 0,
};

/// Acquires the `Mutex` without blocking the caller's thread.
///
/// Returns `false` if the calling thread would have to block to acquire it.
///
/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
pub fn tryLock(r: *Recursive) bool {
    const current_thread_id = std.Thread.getCurrentId();
    if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
        if (!r.mutex.tryLock()) return false;
        assert(r.lock_count == 0);
        @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
    }
    r.lock_count += 1;
    return true;
}

/// Acquires the `Mutex`, blocking the current thread while the mutex is
/// already held by another thread.
///
/// The `Mutex` can be held multiple times by the same thread.
///
/// Once acquired, call `unlock` on the `Mutex` to release it, regardless
/// of whether the lock was already held by the same thread.
pub fn lock(r: *Recursive) void {
    const current_thread_id = std.Thread.getCurrentId();
    if (@atomicLoad(std.Thread.Id, &r.thread_id, .unordered) != current_thread_id) {
        r.mutex.lock();
        assert(r.lock_count == 0);
        @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .unordered);
    }
    r.lock_count += 1;
}

/// Releases the `Mutex` which was previously acquired with `lock` or `tryLock`.
///
/// It is undefined behavior to unlock from a different thread that it was
/// locked from.
pub fn unlock(r: *Recursive) void {
    r.lock_count -= 1;
    if (r.lock_count == 0) {
        @atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .unordered);
        r.mutex.unlock();
    }
}

/// A value that does not alias any other thread id.
const invalid_thread_id: std.Thread.Id = std.math.maxInt(std.Thread.Id);